PROXIMA PULSE 26

For the Players returns

Dear Gaming Enthusiasts and Proxima Community,

The newsletter this week focuses on the return of our independent podcast For the Players. There are many podcasts for gamers but few give as much insight into the industry as our For the Players and we’re delighted to have its return.

What's New at Proxima?

For the Players is back and as much fun as ever. 6 months have flown by for us and we can’t believe the time that passed while we continue to get the studio off the ground. Kyle and Harvey are back with us and they’re eager to chop it up and give us their perspective on the shape of the gaming industry. The discussion continues as the guys let us know where they’ve been and what we’ve been up to including more details on GDC and some of the challenges we’ve come up against.

There are not one but two new podcasts available, in the latest episode The Publishing Puzzle: Small Studios vs. Big Events we discuss: where things have started to go awry in the once most affluent industry within the media; what it means to be small studio trying to pitch your game to publishers at the big gaming events; the evolution of downloadable content plus much more. Be sure to tune in and find out what caught the eye of Kyle and Harvey from the most recent Summer Game Fest as well as hearing some ideas for the Proxima approach. You can tune in to episode 6 below or if you prefer listen wherever you get your podcasts.

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Stay Connected

Please visit our website proxima.studio for more detail about the project. As well as Instagram and Twitter you can now also find us on Facebook because we’re more than just a studio; we're a community, your support means everything to us.

More to come

Next week we’ll share our consideration of the other potential avenues available for seeing Warship Jolly Roger published, up to and including doing it ourselves. Remember to keep reading the newsletter and listening to For the Players for all the latest.

Best regards,
The Proxima Team

PS: Don’t forget to join our Discord for more immediate game and company news. We’re building a great community over there:

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